You are going to have a hard time finding ammo, but you better get started if you want to survive. Ammo is scarce, and if you thought we were going to give you recharging or endless firepower, you’re dead wrong.
We have been working on weapons and the UI for manage those weapons. We will show you three of them now and more and more in the next posts.
Also one of the first scenes is almost complete, we call it The Monorail. Check it out.
We’ve been rather busy these days, working hard on one of the enemies that will appear in Chosen, and some other improvements like the camera system, adding pixel perfect to the maps, ambient explosions, etc.
The player controller for Crash has been evolving constantly. At the moment, she can aim in idle, run, crouch and jump states. And, while she is aiming, her torso is updated with a new sprite of the current rotation.