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Dev Log

Stuff we post while deving
Dec 06
0

Full throttle with Nazis Time

By Ako | Adam and Ricky, AI, Enemies | 2 Comments

It’s been a while since our last blog update. The reason is that we’ve been working full time on a playable prototype for Nazis Time. Give it a try and tell us what you think! 😀

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Sep 06
0

Nazis time

By Ako | Adam and Ricky, AI, Music | 2 Comments

Nazi Time! Let’s murder nazis with Adam and Ricky. Our side game.

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Jul 12
0

New enemy and more weapons

By Ako | AI, Chosen | No Comments

We’ve added a new enemy Sentry Gun and a couple more weapons: The Laser Gun and the Gravity Gun.

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Apr 28
0

Valkyrie upgrades and more BD

By Ako | AI, Chosen, Maps | No Comments

A little update about why we redesigned the ship that delivers Crash to mars, and some info on the AI improvements and how you can make enemies run away from you like little girls.

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Mar 03
0

Loot, Behavior Designer VS Rain and more weapons

By Ako | AI, Chosen | No Comments

You are going to have a hard time finding ammo, but you better get started if you want to survive. Ammo is scarce, and if you thought we were going to give you recharging or endless firepower, you’re dead wrong.

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Dec 10
2

Music, camera, action!

By Ako | AI, Chosen, Music | One Comment

Nizio joined the team to compose the soundtrack for Chosen while we were finishing our first enemy, The marine. Listen our test tracks and look how marine dies. Fun stuff.

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